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Traits[]
- Magical beast 6
- Neutral evil
- Abilities: STR 18, DEX 13, CON 16, INT 9, WIS 13, CHA 10
- Hit Points: 51
- Saves: Fortitide 8, Reflex 6, Will 3
- AC: 15
- AB: +9/+4
- Damage: 1d8+4 slashing, critical 20/x2, + 1d6 cold (bite)
- Skills ranks: Listen 3, Move Silently 6, Spot 3, Survival 1
- Feats: Weapon Proficiency (creature), Darkvision, Alertness, Improved Initiative
- Immunity to cold damage
- Vulnerability to fire (50%)
- Can use Frost Cone at caster level 5 (4d6 damage, DC 13)
- Fast movement (112,5% of normal)
- CR 5