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Is weird.png
Weird
Spell Information
Spell level : Innate level: 9, Sorcerer/Wizard: 9, Other: Evil domain 9
School : Illusion
Descriptor(s) : Fear, Mind-affecting
Components : Verbal and Somatic
Range : Medium
Target/Area : Colossal
Duration : Instantaneous
Save : Fortitude and Will
Spell resistance : Yes

Description[]

A horrible phantasm rises to stand before enemy creatures in the area of effect, causing them to make a Will save. If they fail, the phantasm touches them and they must now make a Fortitude saving throw. If this saving throw fails, the creature dies. Those who succeed the Fortitude save still take 3d6 points of damage. Creatures with less than 4 HD automatically die, without any saving throws.

Notes[]

  • Creatures immune to mind spells, fear, phantasms, and death magic are immune to this spell.
  • Will no longer affect targets protected by Protection from Good/Evil, if it should apply.

Bugs[]