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A cleric who chooses the [[War]] domain automatically gains the '''martial weapon proficiency''' feat related to his [[deity]]’s favored weapon as a bonus feat, if the weapon is a martial one. He doesn't need to select it.
 
A cleric who chooses the [[War]] domain automatically gains the '''martial weapon proficiency''' feat related to his [[deity]]’s favored weapon as a bonus feat, if the weapon is a martial one. He doesn't need to select it.
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[[Category:Feats]]
 
[[Category:Feats]]
[[Category:Martial weapons]]
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[[Category:Martial weapons| ]]

Revision as of 00:25, 21 June 2006

Choose a type of martial weapon. You understand how to use that type of martial weapon in combat.

Benefit: You make attack rolls with the selected weapon normally.

Normal: When using a weapon with which you are not proficient, you take a –4 penalty on attack rolls.

Special: Barbarians, fighters, paladins, and rangers are proficient with all martial weapons. They don't need to select this feat. You can gain martial weapon proficiency multiple times. Each time you take the feat, it applies to a new type of weapon.

A cleric who chooses the War domain automatically gains the martial weapon proficiency feat related to his deity’s favored weapon as a bonus feat, if the weapon is a martial one. He doesn't need to select it.