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*[[Camouflage]] (add +4 competence bonus on Hide checks), only applies in spell area |
*[[Camouflage]] (add +4 competence bonus on Hide checks), only applies in spell area |
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== External resources == |
== External resources == |
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+ | *[[NWNWiki:Vine mine]] |
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* {{FRW|Vine mine}} |
* {{FRW|Vine mine}} |
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[[Category:Spells that improve Skills]] |
[[Category:Spells that improve Skills]] |
Revision as of 17:09, 19 December 2019
Vine Mine | |
Spell Information | |
Spell level : | Innate level: 5, Druid: 3, Other: Cleric with Plant domain 5 |
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School : | Conjuration |
Descriptor(s) : | Nature |
Components : | Verbal and Somatic |
Range : | Medium |
Target/Area : | Huge |
Duration : | 1 min. * cLevel 10 Rounds(cLevel) |
Save : | Reflex negates |
Spell resistance : | Yes |
Description
You create one of the following effects in the targeted area:
- Entangle (as the spell). Actual duration is 1 round per level, as opposed to the 2 other spells below, which indeed last for 1 turn per level. However, duration is still longer than standard Entangle/racial feat Entangle and the DC is better as well. It's also a different school, which may be interesting for players specializing in Conjuration (Entangle belongs to Transmutation).
- Hamper movement (movement speed is halved), no save
- Camouflage (add +4 competence bonus on Hide checks), only applies in spell area
External resources
- NWNWiki:Vine mine
- Vine mine on the Forgotten Realms Wiki, a wiki for the Dungeons & Dragons campaign setting Forgotten Realms.