"This sinister-looking humanoid has pale skin, haunting red eyes, and a feral cast to her features."
Vampires appear just as they did in life, although their features are often hardened and feral, with the predatory look of wolves.
Like liches, they often embrace finery and decadence and may assume the guise of nobility. Despite their human appearance, vampires can be easily recognized, for they cast no shadows and throw no reflections in mirrors.
Forever anchored to their coffins and the unholy earth of their graves, these nocturnal predators scheme constantly to fill the world with their foul progeny.
Traits[]
- Fighter 5
- Usually chaotic evil
- Abilities: STR 22, DEX 17, CON 10, INT 12, WIS 16, CHA 12
- Hitpoints: 32
- Saves: Fortitude 4, Reflex 4, Will 4
- AC: 23
- AB: +11
Damage:1d2+6 piercing, critical 20/x2, on hit: drains 1 point of constitution; fortitude save against DC 13 negates (bite)1d6+7 bludgeoning, critical 20/x2, on hit: drains 2 levels; fortitude save negates (slam +1)
- Unarmed damage: 1d3 + 6 bludgeoning, 20/x2 (unarmed strike)
- Skills: Lore 8, Taunt 8, Intimidate 8, Craft Weapon 4
- Feats: Armor Proficiency (light), Armor Proficiency (medium), Armor Proficiency (heavy), Shield Proficiency, Tower Shield Proficiency, Weapon Proficiency (simple), Weapon Proficiency (martial), Cleave, Great Cleave, Knockdown, Power Attack, Weapon Focus (longsword), Weapon Specialization (longsword), Power Critical (longsword), Darkvision
- Damage reduction 10/+1 and alchemical silver
- Damage resistance cold and electrical (10/-)
- Immunity to disease, critical hits, death magic, level/ability drain, mind-affecting spells, paralysis, poison, sneak attack
- Regeneration 5
- Turn resistance 4
- Casts SLA Dominate Person at caster level 5 once per day
- CR 7
Notes[]
- Vampiress lacks Weapon Proficiency (creature) and thus unable to use her natural weapons.
- Her feats show that she is intended to use a longsword but by default she doesn't have one.