- Type of feat
- Class
- Prerequisite
- Barbarian 2, Air 1, Rogue 4, Assassin 2, Dwarven defender 2, Shadowdancer 2, Shadow Thief of Amn 2, Sacred Fist 6
- Required for
- Improved Uncanny Dodge
- Specifics
The character retains his Dex bonus to AC, even if caught flat-footed or attacked by a hidden or invisible creature.
- Use
- Automatic
Notes
Edit
- The above in game description is incorrect. As per the Game Manual, this feat does not include attacks from hidden creatures. Successful attacks from stealth will not be affected by Uncanny Dodge.
- Uncanny Dodge does work as described in the Game Manual and is only effective against invisible attackers.
- Unlike 3.5, Uncanny Dodge will not be upgraded to Improved Uncanny Dodge, if a character with the feat gains it again from another class.
NWN comparison
Edit
- In NWN, Uncanny dodge also incorporated the reflex bonus provided by trap sense.