"This incorporeal creature was once a wolverine in life. It died defending Rashemen and rose as a telthor - a spirit creature - to continue guarding the land."
Traits[]
- Beast 17 Barbarian 1
- True neutral
- Abilities: STR 10, DEX 15, CON 19, INT 3, WIS 12, CHA 10
- Hitpoints: 112
- Saves: Fortitude 16, Reflex 12, Will 6
- AC: 17
- AB: +16/+11/+6
- Damage:
- 1d6+1 slashing/piercing, critical 20/x2 (claw +1)
- 1d6+1 slashing/piercing, critical 20/x2 (claw +1)
- 1d6+1 piercing, critical 20/x2 (bite +1)
- Skills: Listen 3, Spot 3
- Feats: Weapon Proficiency (creature), Weapon Finesse, Rage
- Damage reduction 5/+1
- Immunity to poison, disease, knockdown, critical hits, and sneak attack
- Incorporeal
- CR 17
Notes[]
- Despite being a fey it does not have Low-Light Vision
- Telthor's damage reduction is pointless as incorporeal creatures are immune to non-magical weapons anyway