"This creature appears to be a small, beautiful woman with translucent, brightly colored wings."
Sylphs are a type of outsider that resembles fairies, though they are not actually fey.
Traits[]
- Outsider 3
- Usually true neutral
- Abilities: STR 8, DEX 13, CON 8, INT 15, WIS 16, CHA 17
- Hit Points: 10
- Saves: Fortitide 2, Reflex 4, Will 6
- AC: 13
- AB: +4
- Damage: 1d2-1 (20/x2) slashing/piercing
- Skills ranks: Hide 7, Listen 9, Move Silently 11, Spot 9
- Weapon Proficiency (creature), Alertness, Darkvision
- Can cast Cone of Cold, Fireball, Greater Invisibility, Hold Person, Mage Armor, Magic Missile, Stoneskin, Summon Creature VI, Vampiric Touch, and Web at caster level 7 once per day
Notes[]
- Can be summoned by Planar Binding or Planar Ally. Summoned Sylph has following differences from the regular one:
- Outsider 4
- Hit Points: 16
- Saves: Fortitide 3, Reflex 5, Will 7
- AB: +5