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{{skill|description=The '''Survival''' skill will allow you to detect hostile enemies on the minimap. |
{{skill|description=The '''Survival''' skill will allow you to detect hostile enemies on the minimap. |
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|ability=Wisdom |
|ability=Wisdom |
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β | |classes=[[Barbarian]], [[Druid]], [[Ranger]], [[Spirit shaman]]; [[Arcane archer]], [[Frenzied berserker]], [[Harper agent]], [[Stormlord]] |
+ | |classes=[[Barbarian]], [[Druid]], [[Ranger]], [[Spirit shaman]]; [[Arcane archer]], [[Frenzied berserker]], [[[Harper agent]], [[Stormlord]] |
|training=No |
|training=No |
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|check=Unknown if it uses any DC checks. According to Designer [[George Ziets]] [http://nwn2forums.bioware.com/forums/viewpost.html?topic=484602&post=4191087&forum=97], survival "expands the range you can see hostile creatures on the [[minimap]], while in [[Tracking]] mode. Any character can activate Tracking mode, but only characters with the [[Track]] feat AND points in the Survival skill are going to get much value from it." |
|check=Unknown if it uses any DC checks. According to Designer [[George Ziets]] [http://nwn2forums.bioware.com/forums/viewpost.html?topic=484602&post=4191087&forum=97], survival "expands the range you can see hostile creatures on the [[minimap]], while in [[Tracking]] mode. Any character can activate Tracking mode, but only characters with the [[Track]] feat AND points in the Survival skill are going to get much value from it." |