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Spell Information | |
Spell level : | Innate level: 3, Druid: 3, Ranger: 2 |
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School : | Transmutation |
Components : | Verbal and Somatic |
Range : | Long |
Target/Area : | Large |
Duration : | 1 Hour * cLevel 20 Rounds (cLevel). |
Save : | Reflex partial |
Spell resistance : | Yes |
Description[edit | edit source]
This spell covers the terrain with small spikes. Any creature will suffer 1d4 points of piercing damage each round that they remain within the affected area. These spikes damage the victim's legs, so that even once they are free of the spike growth, their movement rate is slowed for a day (this effect is negated if a successful reflex save is made).
- Spells
- Transmutation spells
- Spells with icon
- Spells missing pictures
- Level 3 innate spells
- Level 3 druid spells
- Druid spells
- Level 2 ranger spells
- Ranger spells
- Verbal and Somatic spells
- Long range spells
- Long duration spells
- Reflex save spells
- Spells with spell resistance
- Hostile spells
- Spells that can be Empowered
- Spells that can be Extended
- Spells that can be Maximized
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