// MAP 3/28/2009
// Sets the armorrulesstats.2da row used by this armor.
// oItem is not armor, or is invalid nothing happens.
// Note that the character sheet/inventory sheet will not be updated
// with changed info until the armor is unequipped and re-equipped.
void SetArmorRulesType(object oItem, int nType);
  • Added in Patch 1.23
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