Scorching Ray | |
Spell Information | |
Spell level : | Innate level: 2, Sorcerer/Wizard: 2 |
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School : | Evocation |
Components : | Verbal and Somatic |
Range : | Long |
Duration : | Instantaneous |
Save : | None |
Spell resistance : | Yes |
Description[]
You blast your enemies with fiery rays. You may fire one ray, plus one additional ray for every four levels beyond 3rd (to a maximum of three rays at 11th level). Each ray requires a ranged touch attack to hit and deals 4d6 points of fire damage. The rays may all be fired at a single target or split between multiple targets in an area of effect.
Notes[]
- This spell will result in a critical hit on a natural 20, dealing double damage. No confirmation roll is necessary.
- As the description says, you may cast this spell either targeting a single creature with all rays or in an alternate form which divides the rays between hostile targets in the area.
- Despite being an AoE spell (if you choose Many when selecting the spell to cast), in D&D Hardcore Rules difficulty this spell will NOT target allied or neutral characters.
Bugs[]
- While the description says the range is Short, the .2da file is set to Long.