Type: Martial Weight: 2 pound(s)
Dmg Type: Piercing Size: Medium
Critical: 18-20/x2 Damage: 1d6
Feats: Martial/Rogue/Elf
Found: ???


The rapier is a light, thrusting sword popular among nobles and swashbucklers. Often associated with dueling and sport fighting, rapiers are nonetheless deadly in trained hands.


  • The rapier mold requires 1 metal ingot. For the properties of exotic metals, see the Materials page.
  • Only Milil and Valkur have the rapier as a Favored Weapon. Any Favored Soul or Cleric with the War domain following these deities will automatically receive the Martial weapon proficiency feat, regardless of their race.
  • This is the only medium sized weapon that benefits from the Precise strike and Weapon Finesse feats. Halflings and gnomes will not get this benefit since they must wield a rapier in both hands, unless they have Monkey Grip.
  • Despite being considered a light weapon for the purposes of Weapon Finesse, a rapier is still considered a medium weapon for the purposes of use as an off-hand weapon when dual-wielding, and can thus cause additional attack penalties.
  • The rapier does not provide damage bonuses with Power Attack (attack penalties still apply), unless when used by a small-sized character that does not have Monkey Grip.