| Spell Information | |
| Spell level : | Innate level: 7, Sorcerer/Wizard: 7 |
|---|---|
| School : | Evocation |
| Descriptor(s) : | Special |
| Components : | Verbal and Somatic |
| Range : | Short |
| Target/Area : | Spell Cone |
| Duration : | Instantaneous |
| Save : | Special |
| Spell resistance : | Yes |
Description[]
All creatures within the area of effect randomly experience 1 or 2 of the following effects:
- 20 fire damage (Reflex 1/2)
- 40 acid damage (Reflex 1/2)
- 80 electrical damage (Reflex 1/2)
- Struck with Bebilith Venom poison (Fortitude negates)
- Paralyzed for 10 rounds (Fortitude negates)
- Confused for 10 rounds (Will negates)
- Struck dead (Will negates)
- Petrified as per the Flesh to Stone spell (Fortitude negates)
Gameplay Notes[]
- There is about 11% chance to apply 2 effects instead of one.
- Bebilith Venom has fixed DC (20). Initial effect is 1d6 constitution damage, secondary - 2d6.
- Instant death effect is considered death magic.
- Affected creatures of HD 8 or lower will additionally get Blinded for 1 round per caster level.
- The range of the cone is 11 meters.