
"This creature looks like a withered and dessicated corpse, with features hidden beneath centuries-old funereal wrappings. It moves with a slow, shambling gait and groans with the weight of the ages."
Traits[]
- Undead 10 Cleric 10
- Lawful evil
- Abilities: STR 26, DEX 12, CON 10, INT 8, WIS 20, CHA 17
- Hitpoints: 220
- Saves: Fortitude 12, Reflex 7, Will 19
- AC: 21
- AB: +21/+16/+11
- Damage:
- 1-8 + 9 bludgeoning, critical: 20/x2, on hit: disease Mummy Rot - fortitude vs DC=16, 1d6 Constitution damage, on hit: Dispel magic at caster level 16 (slam +1)
- Skills: Concentration 10
- Feats: Armor Proficiency (light), Armor Proficiency (medium), Armor Proficiency (heavy), Shield Proficiency, Weapon Proficiency (creature), Weapon Proficiency (simple), Power Attack, Cleave, Great Fortitude, Knockdown, Toughness, Turn Undead, Sacred Vengeance
- Damage reduction 5/-
- Vulnerable to fire (50% damage weakness)
- Immunity to disease, critical hits, death magic, level/ability drain, mind-affecting spells, paralysis, poison, sneak attacks
Domains of Air and Animal- Spell resistance 16
- Turn resistance 2
- Aura of Fear 1/day at caster level 0: duration 20 rounds, DC=30
- Slow movement (62,5% of normal)
- Can't run
- Prepared spells: Virtue, Cure Minor Wounds x2, Inflict Minor Wounds, Light, Resistance, Bless, Divine Favor, Protection from Alignment, Cure Light Wounds, Cause Fear, Sanctuary, Shield of Faith, Bull's Strength, Cure Moderate Wounds, Aid, Silence, Darkness, Hold Person, Cure Serious Wounds, Magic Circle against Alignment, Prayer, Searing Light, Dispel Magic, Divine Power, Restoration, Cure Critical Wounds, Hammer of the Gods, Freedom of Movement, Flame Strike, Righteous Might, Battletide, Slay Living
- CR 18
Notes[]
- Mummified Priest lacks Darkvision despite being undead.
- It doesn't actually has any domains.