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Clerics who take the Magic domain gain access to an improved list of bonus spells.

Magic domain

This domain grants a cleric the following additions:

Domain power[]

Granted power: Additional spells as listed below only.

Spells[]

Level Spell
1 Mage Armor
2 Melf's Acid Arrow
3 Assay Resistance
4
5 Dispel Magic, Greater
6 Spell Mantle
7
8 Blackstaff
9


NWN comparison[]

NWNWiki:Magic domain

  • Except for the first two spells listed, the rest of the list has been altered between the games.

Deities[]

3.5 comparison[]

  • Clerics in DnD 3.5 receive a Domain spell for every spell level.
  • The original benefits of this domain are contained in the Hypertext SRD for comparison. SRD: Cleric Domains
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