Clerics who take the Magic domain gain access to an improved list of bonus spells.

Magic domain.jpg

This domain grants a cleric the following additions:

Domain power[edit source]

Granted power: Additional spells as listed below only.

Spells[edit source]

Level Spell
1 Mage Armor
2 Melf's Acid Arrow
3 Assay Resistance
4
5 Dispel Magic, Greater
6 Spell Mantle
7
8 Blackstaff
9


NWN comparison[edit | edit source]

NWNWiki:Magic domain

  • Except for the first two spells listed, the rest of the list has been altered between the games.

Deities[edit | edit source]

3.5 comparison[edit | edit source]

  • Clerics in DnD 3.5 receive a Domain spell for every spell level.
  • The original benefits of this domain are contained in the Hypertext SRD for comparison. SRD: Cleric Domains
Community content is available under CC-BY-SA unless otherwise noted.