Clerics who take the Magic domain gain access to an improved list of bonus spells.
This domain grants a cleric the following additions:
Domain power[]
Granted power: Additional spells as listed below only.
Spells[]
Level | Spell |
1 | Mage Armor |
2 | Melf's Acid Arrow |
3 | Assay Resistance |
4 | |
5 | Dispel Magic, Greater |
6 | Spell Mantle |
7 | |
8 | Blackstaff |
9 |
NWN comparison[]
NWNWiki:Magic domain
- Except for the first two spells listed, the rest of the list has been altered between the games.
Deities[]
3.5 comparison[]
- Clerics in DnD 3.5 receive a Domain spell for every spell level.
- The original benefits of this domain are contained in the Hypertext SRD for comparison. SRD: Cleric Domains