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Lore allows a character to identify unknown magic items and can represent general knowledge and trivia a character has learned.

Modifying ability: Intelligence

Classes: Bard, Cleric, Druid, Favored soul, Fighter, Monk, Paladin, Ranger, Rogue, Sorcerer, Spirit shaman, Swashbuckler, Warlock, Wizard; Arcane Scholar of Candlekeep, Arcane trickster, Blackguard, Divine champion, Eldritch knight, Harper agent, Neverwinter Nine, Pale master, Red dragon disciple, Red Wizard of Thay, Shadow Thief of Amn, Stormlord, Warpriest, Weapon master

Requires training: No

Check: A roll against an unidentified item’s value to determine magical properties that the item may possess. Occasionally it may be used in conversation to express knowledge and gain an advantage in the conversation.

Special: Bards & Harper agents can identify items more easily due to class knowledge feat. Shield and Gold Dwarves receive +2 racial bonus to their lore checks.

Use: Automatic (every time the player inspects an item), Selected (conversation)


3.5e comparison[]

Lore replaces and combines the many knowledge skills in DnD 3.5

External resources[]

  • NWNWiki:Lore
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