Lightning Wall - M(11),Ft(4),IB(5),DD(10)
Description[]
Monk 11 / Fighter 4 / Invisible Blade 5 / Dwarven Defender 10
The Lightning Wall was inspired by the concept of the kaze no kama, high AC with loads of attacks.
He uses exposed weakness combined with bleed damage and elemental damage to hit and deal good damage. The painfull choice of lightning walls is to either drop their defences and go full out (flurry of blows) or stay behind their defence stance.
You don't have to expect any socials skills from the lightning wall, but then again ever tried talking to a wall?
There is no XP penalty whatsoever due to the preferred class of fighter for the dwarf of your choice
(duegar have a -2 level though)
Though he has a tough start once you gain some levels he realy flourishes.
Any enemy with high damage reduction or high AC you can use expose weakness.
Bleeding wound can help if nothing else succeeds since it stacks rather well.
Advantages:[]
High AC Slow start due to low strength
Even higher AC with defensive stance
Alot of attacks
2 More with flurry of blows
Lower Their AC with expose weakness
Disadvantages:[]
No natural spell resistance unless you edit the build a little bit, see notes.
Lose extra attacks if using Defensive stance
Lose extra Defence/HP if using flurry of blows
No social skills
Character Creation[]
STR | 8 | 8 | |
DEX | 18 | 25 | |
CON | 14 | 14 | |
INT | 14 | 14 | |
WIS | 12 | 12 | |
CHA | 6/4 | 6/4 | |
Base attack bonus | 27 | ||
Fortitude save | 20 | ||
Reflex save | 23 | ||
Will save | 20 | ||
Spell resistance | 0 | ||
Hit Points | 304 | ||
Natural AC | 32 |
Race: Dwarf Any
Classes: Monk 11, Fighter 4, Invisible Blade 5, Dwarven Defender 10
Build Nature: PvM / pvp
Alignment: Lawful
Deity: -
Why these classes/race
- Prefered Class: Fighter. This allows for zero XP penalties.
- Dwarf race is required for dwarven defender
- Monk because of the flurry of blows and wisdom buff
- Invisible blade due to bleeding wound and unfettered defence
- Dwarven defender due to improved defence defensive stance and uncanny dodge
With equipment AC: 71
Attackbonus With equipment : 46/46/46/41/36/31/26/21
46/46/46/41/36/31/26/21
2 Extra with haste
== Notes: ==
You can also remove 2 levels of invisible blade and add 2 levels of monk for spell resistance
Tumble | Bluff | ||||||||||
Spellcraft | Rest | ||||||||||
Use Magic Device | |||||||||||
CL | Class | Feat | Bonus/Class Feats | Attributes | |||||||
1 | Monk 1 | Luck of Heroes, | Improved Unarmed Strike, Stunning Fist, Flurry of Blows, Monk AC Bonus, Unarmed Strike, | ||||||||
2 | Monk 2 | Deflect Arrows, Evasion, | |||||||||
3 | Monk 3 | Weapon Finesse | Monk Speed, Still Mind, | ||||||||
4 | Monk 4 | Ki Strike (Magic), | DEX+1, | ||||||||
5 | Monk 5 | Purity of body, AC Bonus +1 | |||||||||
6 | Monk 6 | Two Weapon Fighting | Knockdown, Improved knockdown | ||||||||
7 | Monk 7 | Wholeness of body | |||||||||
8 | Monk 8 | DEX+1, | |||||||||
9 | Monk 9 | Improved Two-Weapon Fighting, | Improved evasion | ||||||||
10 | Monk 10 | Ki strike (Lawful), AC Bonus +2 | |||||||||
11 | Monk 11 | Diamond body, Greater Flurry | |||||||||
12 | Fighter 1 | Weapon Focus: Kama, Toughness | DEX+1, | ||||||||
13 | Fighter 2 | Dodge | |||||||||
14 | Fighter 3 | ||||||||||
15 | Dwarven Defender 1 | Greater Two-Weapon Fighting, | Defensive stance x1, improved defense I | ||||||||
16 | Dwarven Defender 2 | Uncanny dodge | DEX+1, | ||||||||
17 | Dwarven Defender 3 | Defensive stance x2 | |||||||||
18 | Dwarven Defender 4 | Combat Expertise | improved defense II, trap sense I | ||||||||
19 | Dwarven Defender 5 | Defensive stance x3 | |||||||||
20 | Dwarven Defender 6 | Damage reduction I, improved uncanny dodge | DEX+1, | ||||||||
21 | Dwarven Defender 7 | Epic Prowess | Defensive stance x4, improved defense III | ||||||||
22 | Dwarven Defender 8 | ||||||||||
23 | Dwarven Defender 9 | Feint | Defensive stance x5, trap sense II | ||||||||
24 | Dwarven Defender 10 | DEX+1, | |||||||||
25 | Fighter 4 | Weapon Focus: Kukri, Combat Insight | |||||||||
26 | Invisible Blade 1 | Unfettered defense, Bleeding Wound 2/rd | |||||||||
27 | Invisible Blade 2 | Expose Weakness | |||||||||
28 | Invisible Blade 3 | Bleeding Wound 4/rd | DEX+1, | ||||||||
29 | Invisible Blade 4 | Perfect Two Weapon Fighting | |||||||||
30 | Invisible Blade 5 | Feint Mastery, Bleeding Wound 6/rd | -- | -- | -- | -- | -- |