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Clerics who take the Knowledge domain gain access to an improved list of bonus spells.

Knowledge domain.jpg

This domain grants a cleric the following additions:

Domain power[]

Granted power: Additional spells as listed below only.

Spells[]

Level Spell
1 Identify
2 Knock
3 Clairaudience/Clairvoyance
4 True Seeing
5 Legend Lore
6
7
8
9


NWN comparison[]

NWNWiki:Knowledge domain

  • This domain has remained untouched from NWN to NWN2

3.5 comparison[]

  • Clerics in DnD 3.5 receive a Domain spell for every spell level.
  • The original benefits of this domain are contained in the Hypertext SRD for comparison. SRD: Cleric Domains