The character can use intimidate to get a bully to back down or make a prisoner give him the information he wants. Intimidation can occur either through brute force and appearance or through threatening use of language.
Requires training: No
Check: This skill is the aggressive approach to getting one's way in conversation. A check is made against a set DC - usually dependent on how easily the NPC is going to be scared into submission.
Use: Selected (conversation)
DnD 3.5 comparison
- Intimidate check can also be used to demoralise an opponent and it is opposed by the target’s modified level check. If you win, the target becomes shaken for 1 round. A shaken character takes a –2 penalty on attack rolls, ability checks, and saving throws. You can intimidate only an opponent that you threaten in melee combat and that can see you.
- The demoralise opponent aspect of this skill is similar to to the NWN Taunt skill.