Players Handbook The information on this page includes speculation of what will be included in NWN2. It derives from Dungeons and Dragons 3.5 rules from the SRD or other sources, but Obsidian may change the actual implementation in the game.

While Obsidian has not confirmed the existence of inspire competence in NWN2, it is a class feature of the bard class which have been confirmed.

3.5 Inspire competence

This is a form of bardic music.

A bard of 3rd level or higher with 6 or more ranks in a perform skill can use his music or poetics to help an ally succeed at a task. The ally must be within 30 feet and able to see and hear the bard. The bard must also be able to see the ally.

The ally gets a +2 competence bonus on skill checks with a particular skill as long as he or she continues to hear the bard’s music. Certain uses of this ability are infeasible. A bard can’t inspire competence in himself. Inspire competence is a mind-affecting ability.


The effect lasts as long as the bard concentrates, up to a maximum of 2 minutes.


  • Bards gain inspire competence at 3rd level.