NWN2Wiki
 
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{{speculation}}
 
While Obsidian has not confirmed the existence of '''inspire competence''' in [[NWN2]], it is a class feature of the [[bard]] class which have been confirmed.
 
 
==3.5 Inspire competence==
 
 
This is a form of [[bardic music]].
 
This is a form of [[bardic music]].
   
A [[bard]] of 3rd [[class level|level]] or higher with 6 or more [[skill rank|ranks]] in a [[perform]] [[skill]] can use his music or poetics to help an ally succeed at a task. The ally must be within 30 feet and able to see and hear the bard. The bard must also be able to see the ally.
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A [[bard]] can use his music or poetics to help an ally succeed at a task. This gives a skill bonus to all allies. It starts at +2 and becomes +4 at 11th level and +6 at 19th level.
 
The ally gets a +2 competence bonus on [[skill check]]s with a particular skill as long as he or she continues to hear the bard’s music. Certain uses of this ability are infeasible. A bard can’t inspire competence in himself. Inspire competence is a mind-affecting ability.
 
 
===Duration===
 
The effect lasts as long as the bard concentrates, up to a maximum of 2 minutes.
 
   
 
===Sources===
 
===Sources===
*[[Bard]]s gain '''inspire competence''' at 3rd level.
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*[[Bard]]s gain '''inspire competence''' at 2nd level.
   
 
[[Category:Game rules]]
 
[[Category:Game rules]]

Revision as of 17:01, 17 August 2006

This is a form of bardic music.

A bard can use his music or poetics to help an ally succeed at a task. This gives a skill bonus to all allies. It starts at +2 and becomes +4 at 11th level and +6 at 19th level.

Sources

  • Bards gain inspire competence at 2nd level.