- Type of feat
- General
- Prerequisite
- Proficiency with the chosen weapon, base attack bonus +8 or higher
- Required for
- Overwhelming Critical
- Specifics
Combat ability doubles the critical threat range with a given weapon. A longsword that normally threatens a critical on a roll of 19-20 would now threaten a critical on a roll of 17-20.
- Use
- Automatic. The threat range of a Keen weapon is already doubled, and is not further improved with this feat. This feat can be selected multiple times, applying to a new weapon category each time.
Special: With Mask of the Betrayer, one may take Improved Critical for melee touch attacks and ranged touch attacks.
Gameplay Notes[]
- An acceptable option for dedicated shooter using heavy crossbow, longbow, light crossbow, shortbow, and sling.
- Divine Champion can't select Improved Critical (Falchion) as a bonus feat. General feat must be used instead.
Bug[]
Improved Critical(Creature) doesn't work with Natural Weapons while Improved Critical(Unarmed Strikes) does.