| Spell Information | |
| Spell level : | Innate level: 9, Sorcerer/Wizard: 9 |
|---|---|
| School : | Enchantment |
| Descriptor(s) : | Mind-Affecting |
| Components : | Verbal and Somatic |
| Range : | Medium |
| Target/Area : | Large (15 feet) |
| Duration : | 6 sec. * cLevel 1 Round (cLevel) |
| Save : | Will negates |
| Spell resistance : | Yes |
Description[]
This spell functions like Hold monster, except that it affects all creatures within a 30 ft. radius of the initial target. Each round, all victims may attempt a Will save to escape the effect of the spell.
Bug Notes[]
- Radius is 15 feet (Large), not colossal. The in-game description is wrong for all Mass Charm and Mass Hold spells - they all state 30 feet (colossal), while in fact the radius is 15 feet for all of them.
- When the target has failed the initial will saving throw, they lose bonuses against spellcraft for the saving throws to break out of it, This includes, Arcane Defence (Enchantment) Spell Defence (Red Wizard) and the bonus from the spellcraft skill. This can make it much more easily resisted, than it is to break free.
See also[]
External resources[]
- Mass hold monster on the Forgotten Realms Wiki, a wiki for the Dungeons & Dragons campaign setting Forgotten Realms.
- D20 SRD Mass Hold Monster