"This creature looks like a massive, rough humanoid toad with arms in place of forelegs. Its wide mouth has rows of blunt, powerful teeth, and long spines run down the length of its back."
The Hezrou is a large demon, notorious for their foul body odor.
Traits[]
- Outsider 10
- Always chaotic evil
- Abilities: STR 21, DEX 10, CON 29, INT 14, WIS 14, CHA 18
- Hitpoints: 138
- Saves: Fortitude 16, Reflex 7, Will 9
- AC: 23
- AB: +14/+9
- Damage:
- 4d4 + 5 slashing, critical 20/x2 (bite)
- 1d8 + 5 slashing/piercing, critical 20/x2 (claw)
- 1d8 + 5 slashing/piercing, critical 20/x2 (claw)
- Skill ranks: Concentration 13, Hide 13, Listen 21, Move Silently 13, Search 13, Spellcraft 13, Spot 21, Intimidate 13
- Feats: Weapon Proficiency (creature), Blind-Fight, Cleave, Power Attack, Toughness
- Damage reduction 10/good
- Immunity to electricity and poison
- Damage resistance to acid, cold and fire 10/-
- Spell resistance 20
- Has a noxious stench (1/day)
- Can cast Summon Tanar'ri and Doom (caster level 13) once per day
- CR 11
Notes[]
- Saving throws against Hezrou Stench are still attempted even If targets are immune to poison (bug), but do nothing if failed. However, the AI will enter combat mode and will attempt to retaliate, possibly resulting in the loss of invisibility/etherealness.