Greater Visage of the Deity | |
Spell Information | |
Spell level : | Innate level: 9, Cleric: 9 |
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School : | Transmutation |
Components : | Verbal and Somatic |
Range : | Personal |
Duration : | 6 sec. * cLevel 1 Round (cLevel) |
Save : | Harmless |
Description[]
Drawing upon the powers of her deity, the cleric imbues herself with divine gifts. In addition to gaining a +1 natural armor bonus, Damage Resistance 10/magic, and Spell Resistance 25, the cleric also gains the following benefits based on her alignment.
If Good:
- Resistance 10 to acid, cold, and electricity.
- Immunity to disease.
- +4 to saving throws vs. poison.
- +2 to Dexterity and Intelligence.
- +4 to Strength, Constitution, Wisdom, and Charisma.
- A blue aura.
If Neutral (with respect to Good and Evil):
- Resistance 15 to acid and electricity.
- +4 to Strength, Dexterity, Constitution, Intelligence, Wisdom, and Charisma.
- A green aura.
If Evil:
- Resistance 10 to acid, cold, electricity, and fire.
- Immunity to poison.
- +2 to Constitution, Charisma, and Wisdom.
- +4 to Strength, Dexterity, and Intelligence.
- A red aura.
Gameplay notes[]
- The bonuses to Strength/Dexterity/etc. are enhancement bonuses and don't stack with Bull's Strength and the like.
- According to developer notes in the spell's script (nx_s0_gvisage) ability increase should stack with any other bonuses (makes sense, considering this spell's level). This doesn't happen in game.
- This spell was also supposed to give Low Light Vision to Good caster and Darkvision to Evil one but it was removed by Patrick Mills as visions are bugged and never work unless given by feats.