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Spell Information | |
Spell level : | Innate level: 9, Cleric: 9 |
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School : | Transmutation |
Components : | Verbal and Somatic |
Range : | Personal |
Duration : | 6 sec. * cLevel 1 Round (cLevel) |
Save : | Harmless |
Description[]
Drawing upon the powers of her deity, the cleric imbues herself with divine gifts. In addition to gaining a +1 natural armor bonus, Damage Resistance 10/magic, and Spell Resistance 25, the cleric also gains the following benefits based on her alignment.
If Good:
- Resistance 10 to acid, cold, and electricity.
- Immunity to disease.
- +4 to saving throws vs. poison.
- +2 to Dexterity and Intelligence.
- +4 to Strength, Constitution, Wisdom, and Charisma.
- A blue aura.
If Neutral (with respect to Good and Evil):
- Resistance 15 to acid and electricity.
- +4 to Strength, Dexterity, Constitution, Intelligence, Wisdom, and Charisma.
- A green aura.
If Evil:
- Resistance 10 to acid, cold, electricity, and fire.
- Immunity to poison.
- +2 to Constitution, Charisma, and Wisdom.
- +4 to Strength, Dexterity, and Intelligence.
- A red aura.