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Clerics who take the Good domain inspire their allies to heroism and are granted spells that protect against and bind evil creatures.

Good domain.jpg

This domain grants a cleric the following additions:

Domain power[]

Granted power: The player receives the Aura of Courage feat for free.

Spells[]

Level Spell
1
2 Magic Circle against Evil
3
4
5 Lesser Planar Binding
6
7
8
9


NWN comparison[]

NWNWiki:Good domain

  • NWN1 gave clerics with the good domain the ability to turn outsiders as though they were undead.

3.5 comparison[]

  • Clerics in DnD 3.5 receive a Domain spell for every spell level.
  • The original benefits of this domain are contained in the Hypertext SRD for comparison. SRD: Cleric Domains
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