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// Determine the levels that oCreature holds in nClassType.
 
// Determine the levels that oCreature holds in nClassType.
// - nClassType: [[CLASS_TYPE]]_*
+
// - nClassType: [[CLASS_TYPE_*]]
 
// - oCreature
 
// - oCreature
 
int GetLevelByClass(int nClassType, object oCreature=OBJECT_SELF);
 
int GetLevelByClass(int nClassType, object oCreature=OBJECT_SELF);
  +
  +
{{PatchCategory|1.23|Updated|{{PAGENAME}}}}
  +
* Not specifically stated but assumed to be updated to recognize custom classes
   
 
{{ScriptFunction}}
 
{{ScriptFunction}}

Latest revision as of 12:29, 28 September 2009

// Determine the levels that oCreature holds in nClassType.
// - nClassType: CLASS_TYPE_*
// - oCreature
int GetLevelByClass(int nClassType, object oCreature=OBJECT_SELF);
  • Updated in Patch 1.23
  • Not specifically stated but assumed to be updated to recognize custom classes
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