|Spell level :||Innate level: 4, Cleric: 5, Druid: 4, Other: Cleric with War domain 4|
|Components :||Verbal and Somatic|
|Save :||Reflex 1/2|
|Spell resistance :||Yes|
Description[edit | edit source]
A pillar of flame engulfs all within the area of effect, inflicting 1d6 points of damage per caster level (to a maximum of 15d6). Half of the damage caused by the spell is divine and the other half is fire-based. Enemies are struck by both damage types, while allies are struck only by the fire damage.
Gameplay notes[edit | edit source]
As of v1.23 of the game (if not earlier) divine damage from this spell affects all creatures in the target area, including allies.