Evard's Black Tentacles
|Spell level :||Innate level: 4, Sorcerer/Wizard: 4, Other: Evil domain 4|
|Components :||Verbal and Somatic|
|Target/Area :||Large, 1d4 Tentacles|
|Duration :||6 sec. * cLevel|
1 Round (cLevel).
|Save :||Fortitude special|
|Spell resistance :||No|
A field of thick, rubbery tentacles rises from the ground. For every round that a creature is caught within the area of effect, it suffers attacks from 1d4 tentacles, each capable of doing 1d6+4 points bludgeoning damage. If any tentacle attack hits a target, the target must then make a Fortitude saving throw or become paralyzed.
Each of the 1d4 tentacles has a fixed +5 AB to hit and no chance for a critical hit, so it is useless against targets that have an AC > 25. The tentacles do not scale with level.
But, as of patch 1.12, roll of 20 is considered auto-hit. So, you still have around 5% chance per tentacle to get hit even with AC higher than 25.