Ethereal Jaunt | |
Spell Information | |
Spell level : | Innate level: 7, Cleric: 7, Sorcerer/Wizard: 7 |
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School : | Transmutation |
Components : | Verbal and Somatic |
Range : | Personal |
Target/Area : | Caster |
Duration : | 6 sec. * cLevel 1 Round (cLevel) |
Save : | None |
Description[]
You become ethereal, meaning that no other creature can detect you. Attacking or performing a hostile action will make the etherealness vanish.
Notes[]
Etherealness allows the caster to remain unattackable, yet he remains visible. This is most useful for saving yourself and fleeing, as well as hiding while you summon monsters or cast non-hostile spells.