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== Gameplay notes ==
 
== Gameplay notes ==
 
This feat is very useful for (partially) bypassing an opponent's immunity to sneak attacks or [[Critical hit|critical hits]]. Opponents immune to critical hits normally ignore extra damage delivered via the feats shown below. However, if the attacker also has Epic Precision damage is as follows:
 
This feat is very useful for (partially) bypassing an opponent's immunity to sneak attacks or [[Critical hit|critical hits]]. Opponents immune to critical hits normally ignore extra damage delivered via the feats shown below. However, if the attacker also has Epic Precision damage is as follows:
* As indicated above, Sneak Attack will deliver half damage when used in conjunction with Epic Precision
+
* As indicated above, Sneak Attack will deliver half damage when used in conjunction with this feat
* [[Bleeding Wound]]: will deliver full damage when used in conjunction with Epic Precision
+
* [[Bleeding Wound]]: will deliver full damage when used in conjunction with this feat
* [[Death Attack]]: will deliver full damage when used in conjunction with Epic Precision
+
* [[Death Attack]]: will deliver full damage when used in conjunction with this feat
* [https://nwn2.fandom.com/wiki/Swashbuckler#Insightful_Strike Insightful Strike]: will deliver full damage when used in conjunction with Epic Precision. Also, unlike Sneak Attack and Death Attack, Insightful Strike damage ''is'' multiplied on critical hits
+
* [https://nwn2.fandom.com/wiki/Swashbuckler#Insightful_Strike Insightful Strike]: will deliver full damage when used in conjunction with this feat. Also, unlike Sneak Attack and Death Attack, Insightful Strike damage ''is'' multiplied on critical hits
 
Remember, many critical immune opponents (e.g. [[undead]]) also have [[Damage reduction|Damage Reduction]] to contend with. Damage reduction may reduce damage delivered via the above methods, just as by any other.
 
Remember, many critical immune opponents (e.g. [[undead]]) also have [[Damage reduction|Damage Reduction]] to contend with. Damage reduction may reduce damage delivered via the above methods, just as by any other.
   

Revision as of 00:17, 24 January 2020

Type of feat
General, Epic
Prerequisite
Crippling Strike
Required for
None
Specifics

You deal halved sneak attack damage against creatures that are normally immune to sneak attacks.

Use
Automatic

Gameplay notes

This feat is very useful for (partially) bypassing an opponent's immunity to sneak attacks or critical hits. Opponents immune to critical hits normally ignore extra damage delivered via the feats shown below. However, if the attacker also has Epic Precision damage is as follows:

  • As indicated above, Sneak Attack will deliver half damage when used in conjunction with this feat
  • Bleeding Wound: will deliver full damage when used in conjunction with this feat
  • Death Attack: will deliver full damage when used in conjunction with this feat
  • Insightful Strike: will deliver full damage when used in conjunction with this feat. Also, unlike Sneak Attack and Death Attack, Insightful Strike damage is multiplied on critical hits

Remember, many critical immune opponents (e.g. undead) also have Damage Reduction to contend with. Damage reduction may reduce damage delivered via the above methods, just as by any other.

Damage applied, if halved for sneak attacks delivered with this feat, is based on total sneak attack damage rolled, rounded down for fractions. For example:

  • On 1d6 damage, 1 halved (a roll of 1) = 0.5, rounded down to zero
  • On 1d6 damage, 5 halved (a roll of 5) = 2.5, rounded down to 2
  • On 2d6 damage, 5 halved (a roll of 1 and 4) = 2.5, rounded down to 2
  • On 2d6 damage, 11 halved (a roll of 6 and 5) = 5.5, rounded down to 5
  • On 3d6 damage, 5 halved (a roll of 1, 1 and 3) = 2.5, rounded down to 2
  • On 3d6 damage, 15 halved (a roll of 4, 6, and 5) = 7.5, rounded down to 7

And so on.

3.5 Rules Comparison

  • This feat does not exist in D&D 3.5. However 3 spells exist that give the effect on one type of critical immune enemy for a few rounds. Alternate class features that trade a Rogue's trap finding ability for half Sneak Attack die on immune creatures also exist.