NWN2Wiki
(clarify: Hellfire Warlock levels do not count towards the ability to bypass SR & spell mantles)
Tag: Source edit
m (better wording?)
Tag: Source edit
 
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==Bug Notes==
 
==Bug Notes==
   
A base/unmodified eldritch blast of 10d6 will bypass SR checks and spell mantles. As such, Hellfire warlock levels do not count towards this affect. The ability to bypass SR and spell mantles appears to be because the game recognizes the spell level of the Eldritch Blast by its base/unmodified damage die; once this exceeds 9 the spell resistance code breaks, as it wasn't designed with spells higher than level 9 in mind.
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Although an eldritch blast of 10d6 or greater will bypass Spell Resistance checks and spell mantles, only base/unmodified d6 blast levels qualify towards this end; Hellfire Warlock levels don't count. The ability to bypass SR and spell mantles appears to be because the game recognizes the spell level of the Eldritch Blast by its base/unmodified damage die; once this exceeds 9 the spell resistance code breaks, as it wasn't designed with spells higher than level 9 in mind.
 
[[Category:Warlock invocations| ]]
 
[[Category:Warlock invocations| ]]

Latest revision as of 02:16, 24 January 2021

Is weldblast

An eldritch blast is a warlock's most useful natural ability. Eldritch blast is treated as a ranged touch attack (and as such, your Dexterity factors into the AB).

By default, eldritch blast has no specific type and is limited to a range of 30', with no saving throw (but spell resistance applies), and has an effective caster level (ECL) of 1. Eldritch essence & blast shape invocations will modify the effects of the blast. This usually increases the ECL. If it has an additional effect that applies a save, your Charisma modifier will be applied to the DC.

Bug Notes[]

Although an eldritch blast of 10d6 or greater will bypass Spell Resistance checks and spell mantles, only base/unmodified d6 blast levels qualify towards this end; Hellfire Warlock levels don't count. The ability to bypass SR and spell mantles appears to be because the game recognizes the spell level of the Eldritch Blast by its base/unmodified damage die; once this exceeds 9 the spell resistance code breaks, as it wasn't designed with spells higher than level 9 in mind.