Studying the martial and arcane arts to equal degree, the eldritch knight is a versatile combatant who can cast fireball on their foes or charge them with sword drawn. The eldritch knight takes pride in their ability to use the right technique for the job: spells against physically tough foes and force of arms against spellcasting enemies.
Eldritch knights split their time between physical training to become better soldiers and arcane study to learn more powerful spells. They tend to be driven individuals, because simultaneously perfecting their spellcasting and combat prowess requires immense time and effort.
|Hit die: d6|
|Skill points: 2 + Int modifier|
|Class skills: Concentration, Craft Alchemy, Craft Armor, Craft Weapon, Lore, Parry, Spellcraft|
|Base attack bonus progression: High|
|1||Combat casting, Skill Focus (Concentration)|
|2||+1 arcane spellcasting level|
|3||+1 arcane spellcasting level|
|4||+1 arcane spellcasting level|
|5||+1 arcane spellcasting level|
|6||+1 arcane spellcasting level|
|7||+1 arcane spellcasting level|
|8||+1 arcane spellcasting level|
|9||+1 arcane spellcasting level|
|10||+1 arcane spellcasting level|
The eldritch knight gains Combat Casting and Skill Focus (Concentration) at first level.
At each level (except 1st level), an eldritch knight gains new spells per day, plus another effective casting level, as if they progressed in an arcane spellcasting class that they had prior to becoming an eldritch knight. If a character has multiple arcane spellcasting classes when becoming an eldritch knight, they must choose which arcane spellcasting class will benefit from all levels of eldritch knight.
- This class did not exist in NWN (but was included in the PRC expansion pack).
3.5 Rules Comparison
- The parry skill was created by NWN and is not a feature of DnD 3.5. It has returned in NWN2 for the same reasons it was in NWN.
- In DnD 3.5 Eldritch Knight gets one feat from fighter list at first level
- In DnD 3.5, the martial weapon proficiency feat provides proficiency with only one martial weapon, while Eldritch Knight requires proficiency with ALL martial weapons. Therefore, one must take at least one level in a class that grants such proficiency (fighter, barbarian, et cetera), and the Eldritch Knight must give up two levels of spellcasting - one for the first level of Eldritch Knight, and one for the mandatory level in a non-casting base class. In NWN2, the changes to the martial weapon proficiency feat mean that one can use that feat to meet the prerequisites, and enter Eldritch Knight while giving up only one level of spellcasting.