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"This man's face is handsome, yet kind. His eyes are a deep, soft brown... a color you have only seen in the eyes of great beasts. Most suprising of all, a pair of shining white wings spreads from his shoulder."
Traits[]
- Race: Half-celestial
- Wizard 7 Fighter 3 Eldritch Knight 8
- Neutral good
- Abilities: STR 24, DEX 18, CON 24(+4), INT 22, WIS 18, CHA 21
- Hitpoints: 250 (+40)
- Saves: Fortitude 18(+2), Reflex 9, Will 12
- AC: 33
- AB: +25/+20/+15
- Damage: 2d6+14 slashing, critical 19-20/x2 (greatsword +4)
- Skills: Concentration 21, Heal 10, Lore 21, Parry 21, Spellcraft 21, Taunt 3, Use Magic Device 10, Tumble 5, Craft Armor 21, Craft Weapon 21, Craft Alchemy 21
- Feats: Armor Proficiency (light), Armor Proficiency (medium), Armor Proficiency (heavy), Shield Proficiency, Tower Shield Proficiency, Weapon Proficiency (simple), Weapon Proficiency (martial), Cleave, Great Cleave, Combat Casting, Power Attack, Improved Power Attack, Knockdown, Maximize Spell, Toughness, Improved Critical (longsword), Weapon Focus (longsword), Skill Focus (concentration), Darkvision, Smite Evil, Combat Expertise, Scribe Scroll, Power Critical (longsword), Half-Celestial racial spells (Resurrection, Word of Faith, Mass Charm Monster, Summon Planetar)
- Wizard: Weapon Proficiency (wizard), Summon Familiar (bat)
- Damage reduction 5/magic
- Immunity to disease
- +4 bonus on Fortitude saving throws against poison
- Spell resistance 28
- Wings (+20% movement speed)
- Damage Resistance to acid, cold, electricity and divine 10/-
- Freedom of Movement
- Prepared spells:
- Level 0: Flare, Acid Splash, Daze, Light
- Level 4: Contagion, Animate Dead, Confusion, Crushing Despair, Elemental Shield
- Level 5: Cone of Cold, Cloudkill, Bigby's Interposing Hand, Hold Monster
- Level 6: Greater Stoneskin, Bigby's Forceful Hand, Chain Lightning, Globe of Invulnerability
- Level 7: Delayed Blast Fireball, Bigby's Grasping Hand
- CR 16
Notes[]
- Longsword-focused feats are wasted.
Traits (City of Judgement)[]
- Race: Half-celestial
- Wizard 10 Fighter 5 Eldritch Knight 10
- Neutral good
- Abilities: STR 28, DEX 18(+8), CON 24(+8), INT 24, WIS 18, CHA 21
- Hitpoints: 350 (+80)
- Saves: Fortitude 21(+4), Reflex 11(+4), Will 15
- AC: 32
- AB: +32/+27/+22/+17
- Damage: 2d6+15 slashing, critical 19-20/x2 (greatsword +2)
- Skills: Concentration 28, Heal 10, Lore 28, Parry 28, Spellcraft 28, Taunt 12, Use Magic Device 14, Craft Armor 28, Craft Weapon 28, Craft Alchemy 28
- Feats: Armor Proficiency (light), Armor Proficiency (medium), Armor Proficiency (heavy), Shield Proficiency, Tower Shield Proficiency, Weapon Proficiency (simple), Weapon Proficiency (martial), Cleave, Combat Casting, Power Attack, Empower Spell, Maximize Spell, Toughness, Skill Focus (concentration), Darkvision, Smite Evil, Combat Expertise, Scribe Scroll, Half-Celestial racial spells (Resurrection, Word of Faith, Mass Charm Monster, Summon Planetar), Armor Skin, Epic Damage Reduction 9/-, Epic Prowess, Great Intelligence (+2), Great Strength (+4)
- Wizard: Weapon Proficiency (wizard), Summon Familiar (bat)
- Damage reduction 5/magic
- Immunity to disease
- +4 bonus on Fortitude saving throws against poison
- Spell resistance 35
- Wings (+20% movement speed)
- Damage Resistance to acid, cold, electricity and divine 10/-
- Freedom of Movement
- Can cast Searing Light at caster level 5 once per day
- Prepared spells:
- Level 0: Flare, Acid Splash, Daze, Light
- Level 5: Cone of Cold, Dismissal, Cloudkill, Dominate Person, Bigby's Interposing Hand
- Level 6: Greater Stoneskin, Bigby's Forceful Hand x2, Chain Lightning, Globe of Invulnerability
- Level 7: Mass Hold Person, Delayed Blast Fireball, Spell Mantle, Bigby's Grasping Hand
- Level 8: Bigby's Clenched Fist, Power Word Stun, Horrid Wilting
- Level 9: Gate, Greater Spell Mantle, Bigby's Crushing Hand
- CR 25
Notes[]
- Some of Efrem's stats come from his Boots of Striding +8 and Belt of Agility +8 (included in the stats above). The latter's effect is partially wasted due to his armor's Maximum Dexterity Bonus of 4, already achieved by Efrem natural dexterity.
Notes[]
- Efrem knows no spells of level 3 yet wears an armor that gives additional level 3 slot.
- He also receives +4 to constitution from his helm (included in the stays above).
- Efrem has a few potions in his inventory: Bear's Endurance and Cure Critical Wounds x3. They are marked as droppable for the pre-epic variant but not for the epic one.