"Like a walking hill, the creature plods along on two legs of rock and earth. It has clublike arms of jagged stone swinging at its sides, with a featureless head."
Earth elementals are the denizens of the Elemental Plane of Earth. When summoned to the Material Plane, an earth elemental consists of whatever types of dirt, stones, precious metals, and gems it was conjured from. Though an earth elemental moves slowly, it is a relentless opponent. It can travel though solid ground or stone as easily as humans walk on the earth’s surface. It cannot swim, however, and must either walk around a body of water or go through the ground under it. An earth elemental can move along the bottom of a body of water but prefers not to.
Contents
Traits[edit | edit source]
Earth Elemental[edit | edit source]
- Elemental 4
- Always true neutral
- Immunity to disease, critical hits, mind-affecting spells, paralysis, poison, sneak attack, knockdown
- Weapon Proficiency (creature), Cleave, Power Attack, Darkvision
Huge Earth Elemental[edit | edit source]
- Elemental 16
- Always true neutral
- Damage reduction 5/-, 10/+2
- Immunity to disease, critical hits, mind-affecting spells, paralysis, poison, sneak attack, knockdown
- Weapon Proficiency (creature), Cleave, Great Cleave, Iron Will, Power Attack, Darkvision
Greater Earth Elemental[edit | edit source]
- Elemental 20
- Always true neutral
- Damage reduction 10/-, 10/+2
- Immunity to disease, critical hits, mind-affecting spells, paralysis, poison, sneak attack, knockdown
- Weapon Proficiency (creature), Cleave, Great Cleave, Iron Will, Power Attack, Darkvision, Alertness
Elder Earth Elemental[edit | edit source]
- Elemental 20
- Always true neutral
- Damage reduction 10/-, 15/+3
- Immunity to disease, critical hits, mind-affecting spells, paralysis, poison, sneak attack, knockdown
- Weapon Proficiency (creature), Cleave, Great Cleave, Iron Will, Power Attack, Darkvision, Alertness, Improved Critical (creature)
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