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Dwarven Defender
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{{FRWiki article|Dwarven defenders}}'''Dwarven Defender''' is a [[prestige class]] in [[NWN2]]. [[File:DwarDef.jpg|thumb|542x542px]] ==Dwarven Defender== '''Description''': The dwarven defender is a sponsored champion of a dwarven cause, a dwarf aristocrat, a dwarven deity, or the dwarven way of life. As the name might imply, this character is a skilled combatant trained in the arts of defense. A line of dwarven defenders is a far better defense than a 10-foot-thick wall of stones, and much more dangerous. Most Dwarven defenders are [[fighter]]s, [[paladin]]s, [[ranger]]s, or [[cleric]]s, although ex-[[barbarian]]s, [[sorcerer]]s, [[wizard]]s, and [[druid]]s can certainly all benefit from the defensive capabilities of this prestige class. [[Rogue]]s, [[bard]]s, and [[monk]]s usually depend too heavily on mobility to use the abilities of the dwarven defender class to their fullest. ===Requirements=== '''[[Race]]''': [[Dwarf]] '''[[Alignment]]''': Any [[lawful]] '''[[Base Attack Bonus]]''': +7 '''[[Feat]]s''': [[Dodge]], [[Toughness]] ===Class feature progression=== {{Class base features|hit die=12 |proficiencies=Weapons ([[weapon proficiency (simple)|simple]], [[weapon proficiency (martial)|martial]]), armor ([[armor proficiency (light)|light]], [[armor proficiency (medium)|medium]], [[armor proficiency (heavy)|heavy]]), as well as [[shield proficiency|shields]] (except for [[tower shield]]s) |skill pts=2 |class skills=[[Craft alchemy]], [[Craft armor]], [[Craft weapon]], [[Listen]], [[Parry]], [[Spot]] |BAB=High |high save=[[Fortitude]], [[Will]] |low save=[[Reflex]] }} ====Additional progressions==== {| border="1" cellpadding="5" ! Level || Features Gained |- style="background:#efefef" | 1 || [[Defensive stance]] x1, [[improved defense]] I |- | 2 || [[Uncanny dodge]] |- style="background:#efefef" | 3 || Defensive stance x2 |- | 4 || improved defense II, [[trap sense]] I |- style="background:#efefef" | 5 || Defensive stance x3 |- | 6 || [[Dwarven Defender damage reduction]] I, [[improved uncanny dodge]] |- style="background:#efefef" | 7 || Defensive stance x4, improved defense III |- | 8 || |- style="background:#efefef" | 9 || Defensive stance x5, trap sense II |- | 10 || Dwarven Defender damage reduction II, improved defense IV |}<br /> == Feats and Abilities Gained == ===Defensive Stance=== The dwarven defender can become a bastion of defense. They cannot move from the spot they're defending, but they gain +2 enhancement bonus to [[Strength]] and +4 to [[Constitution]], a +4 Dodge bonus to [[AC]], and a +2 bonus to all [[save|saves]]. Defensive Stance has the following additional characteristics: *[[Image:DMG35_PG186_WEB.jpg|thumb|494x494px|Dwarven Defender]]A 1st-level dwarven defender can use this ability once [[per day]]. They gain an additional use every two levels beyond 1st. * Activation of defensive stance is a [[free action]]. * A dwarven defender with a ranged weapon equipped cannot activate defensive stance. * With the exception of [[Rage|Barbarian Rage]], the enhancements to strength and constitution granted by this feat do not [[stack]]. * As of Patch 1.06, this feat has been fixed and is now working correctly. It was broken in all patches prior to 1.06 * The feat cannot be altered by modifications, since it is hardcoded into the game and any reference to scripts or the spells.2da doesn't matter. ===Improved Defense=== The Dwarven Defender receives a +1 [[dodge bonus]] to [[AC]] at 1st level. This bonus improves by an additional +1 at 4th, 7th, and 10th level. ===Uncanny Dodge=== At 2nd level the dwarven defender retains their [[Dexterity]] bonus against invisible attackers. ===Trap Sense=== At 4th level the dwarven defender gets a +1 [[reflex]] bonus against all traps. At 9th level this bonus increases by an additional +1. ===Damage Reduction=== At 6th level, the dwarven defender gains [[DR]] 3/-. This increases to DR 6/- at 10th level. ===Improved Uncanny Dodge=== At 6th level, the dwarven defender can no longer be [[Sneak Attack|sneak attacked]] via [[Flank|flanking]] except by a character with 4 or more total levels in classes that grant sneak attack than the [[character level]]s of the dwarven defender. <br /> == Gameplay Notes == * The dwarven defender can achieve high damage resistance in fewer levels than other classes. [[Barbarian | Barbarians]], and [[ Warlock | Warlocks]] must take at least 19-22 levels to achieve similar results to a level 17 Defender. ==NWN comparison== *This class was introduced in the [[Hordes of the Underdark]] NWN expansion. *The '''dwarven defender''' in NWN didn't have improved defense and received different bonuses in defensive awareness rather than trap sense and improved uncanny dodge. *The '''discipline''' skill that was created for NWN was removed in NWN2 and combat feats relating to it now function closer to 3.5 rules. ==DnD 3.5 comparison== *The '''parry''' skill was created by NWN and is not a feature of [[DnD 3.5]]. It has returned in NWN2 for the same reasons it was in NWN. *In [[DnD 3.5]] the ability bonuses gained from '''Defensive Stance''' are not listed as enhancement bonuses. Furthermore, the duration of defensive stance was limited (to 3 + constitution modifier rounds), and he receives -2 strength penalty from the end of the stance to the end of the encounter. *In the PnP, there was a feature called '''Mobile defense''' in the 8th level, which allows the dwarven defender to take a 5-foot step on his turn while in his defensive stance. However, since 5-foot step was never implemented, this is not present in NWN series. *'''Trap sense II'''(Trap sense +2 in PnP) was also present in the 8th level, but it is moved to level 9. Reason is unknown. ==External Resources== *[[w:c:nwn:Dwarven Defender|NWNWiki:Dwarven Defender]] *[http://www.d20srd.org/srd/prestigeClasses/dwarvenDefender.htm DnD 3.5 dwarven defender] [[Category:Prestige classes]] [[Category:Classes]] [[Category:Combat classes]]
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