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Drow

Obsidian has confirmed that the drow subrace will be included in NWN2.


Like the other elves, drow (dark elves) are not native to Aber Toril, but came as immigrants some twenty five millennia ago. The Ssri-Tel-Quessir who were the ancestors of the drow formed part of the second wave of elven immigration, which signalled the end of the Time of the Dragons. The names and whereabouts of the original elven home worlds have long since been lost in the mists of time. Using portals the Dark elves passed through various realms of the Fey, but they mainly populated the tropical jungles of Southern Faerun, in what is now the Shaar. The Dark Elves were a powerful people and quickly established large empires. The most famous (or infamous) of these was Ilythiir. We are told this mighty nation became increasingly ambitious and cruel, and mercilessly attacked the other nations of Southern Faerun with . These traits are said to have sparked off the first Crown War, but as in much of elven history nobody really knows the truth of the matter.

Racial features

Effective level adjustment: +2

Ability adjustments: +2 Dexterity, +2 Intelligence, +2 Charisma, –2 Constitution.

Size: Medium

Favored class: Wizard for Male, Cleric for female (according to "Races of Faerun" source book).

Land speed: 30 feet

  • Immunity to magic sleep effects, and a +2 racial saving throw bonus against enchantment spells or effects.
  • +2 will save Vs spells and spell-like abilities.
  • Darkvision 120ft
  • Spell resistance: 11 + class levels.
  • Weapon Proficiency: Drow receive the proficiency feats for the hand-crossbow rapier, shortsword as bonus feats.
  • +2 racial bonus on listen, search, and spot checks. An elf who merely passes within 5 feet of a secret or concealed door is entitled to a Search check to notice it as if she were actively looking for it.
  • darkness 1/day, fairy fire 1/day, dancing lights 1/day (caster level = total class levels)
  • Light blindness: Abrupt exposure to bright light (like daylight or sunlight) blinds drow for 1 round. They remain dazzled if they remain in the affected area.

Languages

Automatic languages: Common, Elven and Undercommon.

Bonus Languages: Abyssal, Draconic, Drow sign language, Orc, Sylvan.

Pre-release notes

  • NWN did not include languages, so it's possible that NWN2 might exclude languages for the same reasons.
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