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+ | == NWN2 Dodge == |
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− | {{speculation}} |
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+ | Type of Feat: General |
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− | '''Dodge''' can be seen in the [[Videos#Comic-Con presentation (July 2006)|Comic-Con video]], so it's confirmed to be included in NWN2. |
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+ | Prerequisite: [[Dex]] 13+. |
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+ | Required for: [[Mobility]] and [[Spring Attack]]. |
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+ | Specifics: The character gains a +1 [[dodge bonus]] to [[AC]] against attacks from his current target or last attacker. |
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+ | Use: Automatic, though a condition that negates a Dexterity bonus to AC also negates any dodge bonuses. Multiple dodge bonuses (different feats, racial bonuses) are cumulative. |
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+ | == Gameplay Notes == |
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+ | Total dodge AC can go to a maximum of +15. |
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==3.5 dodge== |
==3.5 dodge== |
Revision as of 22:38, 2 January 2007
NWN2 Dodge
Type of Feat: General
Prerequisite: Dex 13+.
Required for: Mobility and Spring Attack.
Specifics: The character gains a +1 dodge bonus to AC against attacks from his current target or last attacker.
Use: Automatic, though a condition that negates a Dexterity bonus to AC also negates any dodge bonuses. Multiple dodge bonuses (different feats, racial bonuses) are cumulative.
Gameplay Notes
Total dodge AC can go to a maximum of +15.
3.5 dodge
Type: General
Prerequisites: Dex 13
Benefit: Increases the dodge bonus of your AC against your opponent.
Special: A fighter may select dodge as one of his fighter bonus feats.
External resources
- NWNWiki:Dodge