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Spell Information | |
Spell level : | Innate level: 0, Bard: 0, Cleric: 0, Druid: 0 |
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School : | Conjuration |
Components : | Verbal and Somatic |
Range : | Touch |
Target/Area : | Single |
Duration : | Instantaneous |
Save : | Will 1/2 |
Spell resistance : | Yes |
Description[edit | edit source]
The target creature is healed for 4 points of damage. Healing spells have a reverse effect on undead, harming instead of healing them. A successful touch attack must first be made when this spell is used against undead.
Notes[edit | edit source]
This spell can be spontaneously cast by good or neutral clerics.
Bug Notes[edit | edit source]
See: Cure Critical Wounds which uses the same function to do its effects.
While this spell does not have the Empower spell flag in the Spells.2DA file and can thus not be cast as an empowered spell, clerics with the Healing domain automatically cast this spell as an Empowered spell. This is happends because the script contains a check for both empower and auto-empowered healing from the domain. However, since the Spells.2DA file does not contain the flag for Empower spell, a caster without this domain cannot cast it in this manner.
External resources[edit | edit source]
- Spells
- Conjuration spells
- Spells with icon
- Spells missing pictures
- Level 0 innate spells
- Level 0 bard spells
- Bard spells
- Level 0 cleric spells
- Cleric spells
- Level 0 druid spells
- Druid spells
- Verbal and Somatic spells
- Unknown/special range spells
- Instantaneous duration spells
- Will save spells
- Spells with spell resistance
- Non-hostile spells
- Spells that can be Maximized