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Spell Information | |
Spell level : | Innate level: 1, Bard: 1, Cleric: 1, Druid: 1, Paladin: 1, Ranger: 1 |
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School : | Conjuration |
Components : | Verbal and Somatic |
Range : | Touch |
Target/Area : | Single |
Duration : | Instantaneous |
Save : | Will 1/2 |
Spell resistance : | Yes |
Description[edit | edit source]
The target creature is healed for 1d8 points of damage, +1 point per caster level (to a maximum of +5). Healing spells have a reverse effect on undead, harming instead of healing them. A successful touch attack must first be made when this spell is used against undead.
Notes[edit | edit source]
This spell can be spontaneously cast by good or neutral clerics.
Bug Notes[edit | edit source]
See: Cure Critical Wounds which uses the same function to do its effects.
External resources[edit | edit source]
- Spells
- Conjuration spells
- Spells with icon
- Spells missing pictures
- Level 1 innate spells
- Level 1 bard spells
- Bard spells
- Level 1 cleric spells
- Cleric spells
- Level 1 druid spells
- Druid spells
- Level 1 paladin spells
- Paladin spells
- Level 1 ranger spells
- Ranger spells
- Verbal and Somatic spells
- Touch range spells
- Instantaneous duration spells
- Will save spells
- Spells with spell resistance
- Non-hostile spells
- Spells that can be Empowered
- Spells that can be Maximized
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