NWN2Wiki
m (Disambiguation)
m (Line-breaks)
Tag: Source edit
 
(8 intermediate revisions by 2 users not shown)
Line 1: Line 1:
  +
{{SpellInfo
{{speculation}}
 
  +
|icon=Is_curecritical.png
 
 
|image=
[[Obsidian]] has not yet confirmed whether this [[spell]] is in [[NWN2]], however it is one of the more iconic healing spells.
 
  +
|level_bard=4
 
  +
|level_cleric=4
==3.5 Cure critical wounds==
 
  +
|level_druid=5
{{Spell|image=
 
  +
|level_innate=4
|School=[[Conjuration]] ([[Healing (subschool)|Healing]])
 
  +
|school=Conjuration
|level=[[Bard]] 4, [[Cleric]] 4, [[Druid]] 5, [[Blackguard]] 4, [[Healing (domain)|Healing]] 4
 
  +
|descriptor=
|Components= [[verbal component|V]], [[somatic component|S]]
 
  +
|components=VS
|Save= [[Will]] half (harmless); see text
 
 
|range=Touch
|Spell resistance= Yes (harmless); see text
 
  +
|area=Single
|Duration= Instantaneous
 
  +
|duration_type=instant
|Casting time= 1 [[standard action]]
 
  +
|save=[[Will]] 1/2
|Range= Touch
 
  +
|spell_resistance=Yes
  +
|hostile=No
  +
|empower=Yes
  +
|extend=No
  +
|maximize=Yes
  +
|quicken=Yes
  +
|silent=Yes
  +
|still=Yes
  +
|persist=No
 
}}
 
}}
   
  +
== Description ==
'''Target''': Creature touched
 
   
  +
The target creature is healed of 4d8 points of damage, + 1 point per caster level to a maximum of +20. Healing spells have a reverse effect when used on undead, causing the targeted undead to take an amount of damage equal to what the spell normally heals. A successful touch attack must first be made when this spell is used against undead.
'''Description''': When laying your hand upon a living creature, you channel positive energy that cures 4[[d8]] points of damage +1 point per caster level (maximum +20).
 
   
 
== Notes ==
Since [[undead]] are powered by negative energy, this spell deals damage to them instead of curing their wounds. An undead creature can apply spell resistance, and can attempt a Will save to take half damage.
 
   
==Notes==
 
 
*This spell can be [[spontaneous casting|spontaneously cast]] by [[good]] or [[neutral]] clerics.
 
*This spell can be [[spontaneous casting|spontaneously cast]] by [[good]] or [[neutral]] clerics.
  +
  +
== Bug Notes ==
  +
  +
Line 493: The touch attack is done even if the target cannot be affected (if the reputation check fails). Doing the reputation check before the touch attack means a caster has feedback that it won't work on the designated target. Doing this, you'd have to move the signal event too.
   
 
== External resources ==
 
== External resources ==
  +
 
*[[NWNWiki:Cure Critical Wounds]]
 
*[[NWNWiki:Cure Critical Wounds]]
 
*[http://www.d20srd.org/srd/spells/curecriticalwounds.htm d20 SRD Cure Critical Wounds]
 
*[http://www.d20srd.org/srd/spells/curecriticalwounds.htm d20 SRD Cure Critical Wounds]
 
[[Category:Bard spells]]
 
[[Category:Cleric spells]]
 
[[Category:Druid spells]]
 
[[Category:Blackguard spells]]
 
[[Category:Spells]]
 

Latest revision as of 00:42, 13 March 2021

Is curecritical.png
Cure Critical Wounds
Spell Information
Spell level : Innate level: 4, Bard: 4, Cleric: 4, Druid: 5
School : Conjuration
Components : Verbal and Somatic
Range : Touch
Target/Area : Single
Duration : Instantaneous
Save : Will 1/2
Spell resistance : Yes

Description[]

The target creature is healed of 4d8 points of damage, + 1 point per caster level to a maximum of +20. Healing spells have a reverse effect when used on undead, causing the targeted undead to take an amount of damage equal to what the spell normally heals. A successful touch attack must first be made when this spell is used against undead.

Notes[]

Bug Notes[]

Line 493: The touch attack is done even if the target cannot be affected (if the reputation check fails). Doing the reputation check before the touch attack means a caster has feedback that it won't work on the designated target. Doing this, you'd have to move the signal event too.

External resources[]