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Spell Information
Spell level : Innate level: 6, Druid: 6
School : Transmutation
Descriptor(s) : Sonic
Components : Verbal and Somatic
Range : Medium
Target/Area : One Construct
Duration : Instantaneous
Save : No
Spell resistance : No


This spell inflicts 1d6 points of sonic damage per caster level to a selected construct (to a maximum of 15d6). This spell does not affect living creatures.

Bug Notes[]

Line 63: This line should only have "nType != OBJECT_TYPE_CREATURE" as the condition, the others are not needed (ie; doors and placables cannot be targeted according to the description or line 68).

Line 75: This doesn't make use of the much better NWN2 ApplyMetamagicVariableMods() function for metamagic empower/maximise.

Gameplay Notes[]

Unless the construct is immune to sonic damage, this spell really can do some heavy damage to them. No save, no spell resistance, and it can be maximized or empowered meaning a lot of un-resistible damage.

Of course, it is very specialist and only work on a single target. It simply doesn't work on non-constructs, and thus should be memorized (Druid) or learned (Spirit Shaman) only if one will be there to attack.

External resources[]