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Is createundead
Create Undead
Spell Information
Spell level : Innate level: 6, Cleric: 6, Sorcerer/Wizard: 6
School : Necromancy
Descriptor(s) : Evil
Components : Verbal and Somatic
Range : Short
Target/Area : Point
Duration : 1 Hour * cLevel
20 Rounds (cLevel)
Save : None
Spell resistance : No

Description[]

The caster brings an undead creature into being. The type of undead is based upon the caster's level:

In-game testing (v. 1.23) has shown that the correct description is as follows:

The caster brings an undead creature - a ghast, a mummy, or a wraith - into being. The type of undead that appears is random and beyond the caster's control. The created undead each have 11 hit dice, no matter the type.

Wraith[]

Level: Undead 11
Alignment: Lawful Evil
Attributes: STR 10, DEX 18, CON 10, INT 14, WIS 14, CHA 16
Hitpoints: 132
Saves: Fortitude 3, Reflex 7, Will 9
AC: 17
AB: +9
Damage: 1d4 (20/x2), 1d4 (20/x2)
Spell Resistance: n/a
Feats: Alertness
Additional abilities : Darkvision

Mummy[]

Level: Undead 11
Alignment: Lawful Evil
Attributes: STR 24, DEX 10, CON 10, INT 6, WIS 14, CHA 16
Hitpoints: 143
Saves: Fortitude 5, Reflex 3, Will 9
AC: 26
AB: +12
Damage: 1d6+7 (20/x2)
Spell Resistance: n/a
Feats: Alertness, Great Fortitude
Additional abilities : Darkvision

Ghast[]

Level: Undead 11
Alignment: Chaotic Evil
Attributes: STR 18, DEX 18, CON 10, INT 13, WIS 14, CHA 16
Hitpoints: 143
Saves: Fortitude 3, Reflex 7, Will 9
AC: 18
AB: +9/+4
Damage: 1d8+4 (20/x2), 1d4+4 (20/x2), 1d4+4 (20/x2)
Spell Resistance: n/a
Feats: Alertness
Additional abilities : Darkvision, Multiattack

Bug Notes[]

Line 44: This spell doesn't use the NWN2 ApplyMetamagicDurationMods() and ApplyMetamagicDurationTypeMods() functions.

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