NWN2Wiki
Combust
Spell Information
Spell level : Innate level: 2, Sorcerer/Wizard: 2
School : Evocation
Descriptor(s) : Fire
Components : Verbal and Somatic
Range : Touch
Target/Area : Single
Duration : Instantaneous
Save : Reflex partial
Spell resistance : Yes

Description[]

Combust causes flames to erupt around the touched creature, initially causing fire damage in the amount of 2d6 + 1 per caster level points, to a maximum of +10 points, with no saving throw. Each round after the casting the target must succeed at a reflex saving throw or take an additional 1d6 points of damage. This continues until the reflex saving throw is successful.

Gameplay Notes[]

  • If used against creature that is already affected by Combust or Inferno, this spell will deal only its initial damage.
  • Scaling damage is added to the DoT as well, not just to initial damage.
  • Damage over time effect actually has duration: 10 rounds + 1 round/level. Developer note (see x2_s0_combust) says that it is hidden on purpose and exists to prevent situations like a fire resistant creature with bad saving throws burning forever without taking damage.

Bug Notes[]

  • Line 68 / 167: This doesn't make use of the much better NWN2 ApplyMetamagicVariableMods() function for metamagic empower/maximise.
  • Line 87: This spell doesn't use the NWN2 ApplyMetamagicDurationMods() and ApplyMetamagicDurationTypeMods() functions.

See also[]

External resources[]