Color Spray | |
Spell Information | |
Spell level : | Innate level: 1, Sorcerer/Wizard: 1, Other: Cleric with Chaos domain 1 |
---|---|
School : | Illusion |
Descriptor(s) : | Mind-affecting |
Components : | Verbal and Somatic |
Range : | 30 ft. cone |
Target/Area : | Cone |
Duration : | Varies |
Save : | Will negates |
Spell resistance : | Yes |
Description[]
Color Spray creates a dazzling cone of light that fills a 30-foot cone, starting at the caster's hands, and has different effects according to the creatures caught in the area.
Hit Dice | Effect | Duration |
---|---|---|
1-2 | Sleep | 3 + 1d4 rounds |
3-4 | Blinded | 2 + 1d4 rounds |
Over 4 | Stunned | 1 +1d4 rounds |
Bug Notes[]
Line 58 / 113: 10 feet is determined to be RADIUS_SIZE_COLOSSAL in nwscript.nss, and not exactly 10 meters big. This means the actual affected area is larger then the size in the description.
Line 72: Like Burning Hands this spell may fire a signal event against the caster, yet the caster is (obviously!) immune to the spells effects. The "oTarget != oCaster" check should be moved to line 62.
Line 78: This doesn't make use of the much better NWN2 ApplyMetamagicVariableMods(), ApplyMetamagicDurationMods() and ApplyMetamagicDurationTypeMods() functions for metamagic empower/maximise/extend. It also does it incorrectly if more then one metamagic was applied somehow.
This spell is supposed to be extendable but bug in spells.2da prevents it.
It's range is incorrectly defined in spells.2da as "Touch" instead of "Short".
External resources[]
- NWNWiki:Color spray