|Spell level :||Innate level: 1, Sorcerer/Wizard: 1, Other: Cleric with Chaos domain 1|
|Components :||Verbal and Somatic|
|Range :||30 ft. cone|
|Save :||Will negates|
|Spell resistance :||Yes|
Description[edit | edit source]
Color Spray creates a dazzling cone of light that fills a 30-foot cone, starting at the caster's hands, and has different effects according to the creatures caught in the area.
|1-2||Sleep||3 + 1d4 rounds|
|3-4||Blinded||2 + 1d4 rounds|
|Over 4||Stunned||1 +1d4 rounds|
Bug Notes[edit | edit source]
Line 58 / 113: 10 feet is determined to be RADIUS_SIZE_COLOSSAL in nwscript.nss, and not exactly 10 meters big. This means the actual affected area is larger then the size in the description.
Line 72: Like Burning Hands this spell may fire a signal event against the caster, yet the caster is (obviously!) immune to the spells effects. The "oTarget != oCaster" check should be moved to line 62.
Line 78: This doesn't make use of the much better NWN2 ApplyMetamagicVariableMods(), ApplyMetamagicDurationMods() and ApplyMetamagicDurationTypeMods() functions for metamagic empower/maximise/extend. It also does it incorrectly if more then one metamagic was applied somehow.