Warlock invocations are tied to Charisma, which affect the DC of those with saves.
Although not true spells, invocations are still arcane and suffer spell failure risk when wearing Medium or Heavy armor.
All items (400)
A
B
- Balagarn's Iron Horn
- Bane
- Banishment
- Barkskin
- Battletide
- Bear's Endurance
- Bestow Curse
- Bigby's Clenched Fist
- Bigby's Crushing Hand
- Bigby's Forceful Hand
- Bigby's Grasping Hand
- Bigby's Interposing Hand
- Blackstaff
- Blade Barrier
- Blades of Fire
- Bladeweave
-
- Bless
- Bless Weapon
- Blindness/Deafness
- Blindness/Deafness, Mass
- Blindsight
- Blood to Water
- Bodak's Glare
- Body of the Sun
- Bombardment
- Bull's Strength
- Burning Hands
- Burst of Glacial Wrath
C
- Cacophonic Burst
- Call Lightning
- Call Lightning Storm
- Camouflage (spell)
- Camouflage, Mass
- Castigate
- Cat's Grace
- Cause Fear
- Chain Lightning
- Charm Monster
- Charm Monster, Mass
- Charm Person
- Circle of Death
- Clairaudience/Clairvoyance
- Cloud of Bewilderment
- Cloudkill
- Color Spray
- Combust
- Cone of Cold
- Confusion
- Contagion
- Control Undead
- Conviction
- Create Greater Undead
- Create Undead
- Creeping Cold
- Creeping Doom
- Crumble
- Crushing Despair
- Cure Critical Wounds
- Cure Critical Wounds, Mass
- Cure Light Wounds
- Cure Light Wounds, Mass
- Cure Minor Wounds
- Cure Moderate Wounds
- Cure Moderate Wounds, Mass
- Cure Serious Wounds
- Cure Serious Wounds, Mass
- Curse of Despair
- Curse of Impending Blades
D
- Damnation
-
- Darkness
- Daze
- Death Armor
- Death Knell
- Death Ward
- Deep Slumber
- Dehydrate
- Delayed Blast Fireball
- Destruction (spell)
- Detect Undead
-
- Disintegrate
- Dismissal
- Dispel Magic
- Dispel Magic, Greater
- Dispel Magic, Lesser
- Displacement
-
- Divine Favor
- Divine Power
- Dominate Animal
- Dominate Monster
- Dominate Person
- Doom
- Drown
E
- Eagle's Splendor
- Earthquake
-
- Elemental Shield
- Elemental Swarm
- Endure Elements
- Energy Drain
- Energy Immunity
- Enervation
- Enlarge Person
- Entangle
- Entropic Husk
- Entropic Shield
- Ethereal Jaunt
- Ethereal Visage
- Etherealness
- Evard's Black Tentacles
- Expeditious Retreat
- Extract Water Elemental
F
G
H
I
- Ice Storm
- Identify
- Implosion
- Improved Mage Armor
- Incendiary Cloud
- Inferno
- Infestation of Maggots
- Inflict Critical Wounds
- Inflict Critical Wounds, Mass
- Inflict Light Wounds
- Inflict Light Wounds, Mass
- Inflict Minor Wounds
- Inflict Moderate Wounds
- Inflict Moderate Wounds, Mass
- Inflict Serious Wounds
- Inflict Serious Wounds, Mass
- Invisibility