Cleric spells are tied to wisdom, which determines what level of spell the cleric can cast, how many of each spell, and what the spell's DC will be.
Cleric spells are divine, and are not affected by somatic spell failure caused by wearing heavier armours.
Each cleric chooses 2 domains which also grant extra spells.
Key ability | Type | Prepared |
Wisdom | divine | yes |
All items (169)
A
B
- Bane
- Banishment
- Battletide
- Bear's Endurance
- Bestow Curse
- Blade Barrier
- Bless
- Blindness/Deafness
- Blindsight
- Blood to Water
- Bodak's Glare
- Bull's Strength
C
- Castigate
- Cause Fear
- Contagion
- Control Undead
- Conviction
- Create Greater Undead
- Create Undead
- Cure Critical Wounds
- Cure Critical Wounds, Mass
- Cure Light Wounds
- Cure Light Wounds, Mass
- Cure Minor Wounds
- Cure Moderate Wounds
- Cure Moderate Wounds, Mass
- Cure Serious Wounds
- Cure Serious Wounds, Mass
D
- Darkness
- Death Knell
- Death Ward
- Destruction (spell)
- Detect Undead
- Dismissal
- Dispel Magic
- Dispel Magic, Greater
- Dispel Magic, Lesser
- Divine Favor
- Divine Power
-
- Doom
E
- Eagle's Splendor
- Earthquake
- Endure Elements
- Energy Drain
- Energy Immunity
- Entropic Shield
- Epic Gate
- Ethereal Jaunt
- Etherealness
F
G
H
I
- Implosion
- Inflict Critical Wounds
- Inflict Critical Wounds, Mass
- Inflict Light Wounds
- Inflict Light Wounds, Mass
- Inflict Minor Wounds
- Inflict Moderate Wounds
- Inflict Moderate Wounds, Mass
- Inflict Serious Wounds
- Inflict Serious Wounds, Mass
- Invisibility Purge
L
- Lesser Vigor
- Lesser Visage of the Deity
-
-
-
-
-
-
-
-
-
-
- Light (spell)
- Living Undeath
M
- Magic Circle against Alignment
- Magic Vestment
- Magic Weapon
- Magic Weapon, Greater
- Mass Aid
- Mass Bear's Endurance
- Mass Bull's Strength
- Mass Contagion
- Mass Death Ward
- Mass Lesser Vigor
- Mass Owl's Wisdom
N
O
P
R
- Raise Dead
- Recitation
- Regenerate
- Remove Blindness/Deafness
- Remove Curse
- Remove Disease
- Remove Fear
- Remove Paralysis
- Resist Energy
- Resistance
- Restoration
- Restoration, Greater
- Restoration, Lesser
- Resurrection
- Righteous Might
S
- Sanctuary
- Searing Light
- Shield of Faith
- Shield Other
- Silence
- Slay Living
- Sound Burst
- Spell Mantle
- Spell Mantle, Least
- Spell Mantle, Lesser
- Spell Resistance (spell)
-
-
- Stone Body
- Storm of Vengeance
- Summon Creature I
- Summon Creature II
- Summon Creature III
- Summon Creature IV
- Summon Creature IX
- Summon Creature V
- Summon Creature VI
- Summon Creature VII
- Summon Creature VIII
- Sunbeam
- Superior Resistance
- Symbol of Death
- Symbol of Pain
- Symbol of Sleep
T
U
V
W
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