In addition to the normal feats gained from character progression a character might also gain bonus feats.
Race[]
Humans and Strongheart halflings gain a free feat at 1st level in addition to the normal feat progression (i.e. these two races will receive 2 feats at 1st level -- plus any other bonus feats below).
Class bonus feats[]
Some classes also provide bonus feats from their class progression.
Fighters[]
At level 1 and then every even level afterwards (2, 4, 6, etc.), a fighter gains a bonus feat chosen from a subset of the feat list. At level 20, a fighter will have gained 11 feats this way.
Epic fighters continue to gain feats this way (at level 22,24,26,28 and 30).
Rogue[]
At 10th level, and at every three levels thereafter (13, 16 and 19), a rogue gains a special ability of her choice. A feat maybe be chosen as one of the available options. At level 20, a rogue will have gained 4 feats this way.
Epic rogues gain additional special abilities or feats at level 24 and 28.
Wizards[]
At level 5 and every five levels after (5, 10, 15 and 20), a wizard may select a bonus feat, chosen from the metamagic, item creation, and spell feat lists. At level 20, a wizard will have gained 4 feats this way.
Epic Wizards gain additional bonus feats at level 23,26 and 29.
Divine champion[]
At every even level from 2nd through 10th, a divine champion may select a bonus feat chosen from a subset of the feat list.
Epic level bonus feats[]
Character that advance to level 21 or higher in a base class gain additional feats at specific levels determined by their class progression.
Proficiency feats[]
Some classes provide armor, shield proficiencies, and all proficiencies in a weapon proficiency group as bonus feats when they are selected.
Class | Armor | Shield | Weapon | Notes | ||||
---|---|---|---|---|---|---|---|---|
light | medium | heavy | light & heavy |
tower | simple | martial | ||
Barbarian | X | X | X | X | X | |||
Bard | X | X | X | |||||
Cleric | X | X | X | X | X | |||
Druid | X | X | X | |||||
Favored Soul | X | X | X | X | Favored Souls gain weapon proficiency based on their deity's favored weapon. | |||
Fighter | X | X | X | X | X | X | X | |
Paladin | X | X | X | X | X | X | ||
Ranger | X | X | X | X | ||||
Rogue | X | X | ||||||
Sorcerer | X | |||||||
Warlock | X | X | ||||||
Arcane archer | X | X | X | X | X | X | ||
Assassin | X | |||||||
Blackguard | X | X | X | X | X | X | ||
Divine champion | X | X | ||||||
Duelist | X | X | ||||||
Dwarven defender | X | X | X | X | X | X | ||
Harper agent | X | X | ||||||
Shadowdancer | X | X | ||||||
Shadow Thief of Amn | X | X | ||||||
Warpriest | X | X | X | X | X | X | X |
NWN comparison[]
- NWN made no distinction between tower shields and other shields.