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Spell Information | |
Spell level : | Innate level: 2, Cleric: 3, Druid: 3, Sorcerer/Wizard: 2 |
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School : | Transmutation |
Components : | Verbal and Somatic |
Range : | Touch |
Target/Area : | Single |
Duration : | 1 min. * cLevel 10 Rounds(cLevel) |
Save : | None |
Spell resistance : | No |
Description[]
The target can see invisible creatures (as the see invisibility spell) and suffers no penalties for fighting or acting in total darkness.
Gameplay Notes[]
This spell allows the target to see through magical Darkness and Invisibility. It does not grant the target any bonuses against concealment or natural stealth.
This has the effects of the old NWN1 spell Ultravision, and See Invisibility rolled into one. The darkness in the spell description specifically refers to the Darkness spell.
Basically it outclasses See Invisibility. The differences are:
- See Invisibility:
- Spell School: Divination
- Levels: Bard 3, Sorcerer/Wizard 2.
- Blind Sight:
- Spell School: Transmutation
- Levels: Cleric 3, Druid 3, Sorcerer/Wizard 2.
Of course, if you are not a Wizard or Sorcerer, you get no choice in the matter.
You must use this with Darkness if you cast Darkness on yourself, or if you cast it on a target you need to see, otherwise you cannot cast further spells on the target (since most require line of sight).
It should be noted that blind fight gives a second roll for misses on concealment effects which cannot be replaced by any spell. Note that Darkness provides concealment effects by default to those under its effect.
It is also the best counter against any spell which provides Invisibility, causing creatures to appear as if they were not invisible.
Note: This spell should allow caster to see in dark and ignore concealment from magical darkness. Alas, low-light/dark vision gained in any way other than racial feat fails to work, while a bug on Darkness side prevents Blindsight from helping against the concealment. As result, this spell is pretty much See Invisibility twin.
PnP Comparison[]
In PnP the Blindsight spell grants a creature the blindsight ability, which blinds the creature but lets it see through its other senses (sounds it hears, vibrations in the ground and fluctuations in the air it feels, smells, etc.) This lets it ignore the effects of darkness, invisibility, concealment and natural stealth. However it can't discern shades and colours, so it couldn't read a scroll, and the range of the ability is limited (the level 3 spell grants a range of 30').